![]() Do a complete FULL SCAN OF ALL FILES!This will take a while since it is doing a full scan.ĥ. Open up your malware scanner software/program!Ĥ. ![]() Close out Steam and anything else that is running!ģ. Double check to make sure firewall has permitted access to the game!Ģ. How to fix Game errors like not loading, crashing on startup, etc.:ġ. Now go to Local Files > Verify Integrity Of Game Files.ĥ.This should fix it! If this fails try uninstalling the game and re-installing!Īlso if you installed a texture pack chances are it screwed up the textures! Right click GeometryDash and click on Properties!Ĥ. If this fails the servers may be down! That's all I can say!ģ. I really don't know why it doesn't pick up a password change automatically! :/ It worked for me! You may have to wait 3-4 days before trying to log back in!Ĥ. It's best to wait a few days before trying to log into your account. Go to the boomlings account managment page and change your password twice!ģ. Make sure GeometryDash is closed and not running!Ģ. Everybody makes a discussion about it or goes on the Update 2.10 discussion and tell their problems there!With barely any help from the community people sit there and wait and wait and wait! Until someone finally fixes their problem or not )!ġ. Yes i know, we all have that moment where something happens and poof the game tends to be a let down. Here's rubrub's little sneakpeak first tho! Development on discord bots related to pointercrate and the Demonlist has already been taken over by GunnerBones, and with pointercrate becoming open source, I'm hoping to find more people will to work on it.Yes this is actually me and not my dumb brother! I have collected most of GD errors! I have done research as well so I have tested these Now onto some more serious topics: As some of you might know, I took up a second undergrad course (mathematics) in october, meaning my university schedule became much more demanding, leaving me nearly no time to work on pointercrate. The code to calculate level length and accurately count objects was contributed by cos8o, so big thanks to him! There is now deeper integration with the GD servers, allowing me to display additions stats for each demon.Mainly, there is no state parameter for demons anymore and player.beaten has become the more general player.records. Most changes should be backward compatible, since I just added a ton of fields, but there are some other changes as well, so be sure to check the documentation again. which shows an actual list (revolutionary, I know) of all demons The Demonlist now has an overview page over here.I have (yet again) redesigned the home page! Most notably, it has been merged it with the former about page, as both were very under-utilized.Other than that, it's mostly an internal change, so the list of (visible) changes is rather short: The entire website has been rewritten in Rust! Various minor bugs that were noticed while porting over from the old python backend were fixed and performance has greatly improved. A completely list of planned featured can also be found on this trello board. Mainly, there are plans to overhault the record submitters using some of the UI components that have been developed for the internal management interface. Some of these changes will bring improvements to the public facing parts of pointercrate soon hopefully. Since september, the list mods use a web interface for managing the list, instead of a disord bot.At the same time, the entire database layer was rewritten. Back in march, pointercrate's internals were rewritten to utilize the then-stabilized async/await mechanics.Our new GD connector, dash-rs, was developed in collaboration with mgostIH. GD Integration has been reworked and is now based upon a much more solid foundation. ![]() Which is why I am using this entry to just quickly summarize the few things that did change this year While there were some quite significant changes made to pointercrate this year, they were mostly internal, or not available to the public. Keeping up with the tradition of updating this part of the website precisely once a year, I find myself not really able to report about a major update at all.
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